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VSTGUI 4.10
Graphical User Interface Framework not only for VST plugins
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animation via custom functions More...
#include <animations.h>
Inheritance diagram for FuncAnimation:Public Types | |
| using | StartFunc = std::function<void (CView*, IdStringPtr)> |
| using | TickFunc = std::function<void (CView*, IdStringPtr, float)> |
| using | FinishedFunc = std::function<void (CView*, IdStringPtr, bool)> |
Public Member Functions | |
| FuncAnimation (StartFunc &&start, TickFunc &&tick, FinishedFunc &&finished) | |
| void | animationStart (CView *view, IdStringPtr name) override |
| animation starts | |
| void | animationTick (CView *view, IdStringPtr name, float pos) override |
| pos is a normalized value between zero and one | |
| void | animationFinished (CView *view, IdStringPtr name, bool wasCanceled) override |
| animation ended | |
Public Member Functions inherited from IAnimationTarget | |
| virtual | ~IAnimationTarget () noexcept=default |
Public Member Functions inherited from ReferenceCounted< int32_t > | |
| ReferenceCounted ()=default | |
| virtual | ~ReferenceCounted () noexcept=default |
| ReferenceCounted (const ReferenceCounted &) | |
| ReferenceCounted & | operator= (const ReferenceCounted &) |
| ReferenceCounted ()=default | |
| ReferenceCounted (const ReferenceCounted &) | |
| virtual | ~ReferenceCounted () noexcept=default |
| ReferenceCounted & | operator= (const ReferenceCounted &) |
| void | forget () override |
| decrease refcount and delete object if refcount == 0 | |
| void | remember () override |
| increase refcount | |
| virtual int32_t | getNbReference () const |
| get refcount | |
| void | forget () override |
| decrease refcount and delete object if refcount == 0 | |
| void | remember () override |
| increase refcount | |
| virtual int32_t | getNbReference () const |
| get refcount | |
animation via custom functions
| using FinishedFunc = std::function<void (CView*, IdStringPtr, bool)> |
| using StartFunc = std::function<void (CView*, IdStringPtr)> |
| using TickFunc = std::function<void (CView*, IdStringPtr, float)> |
| FuncAnimation | ( | StartFunc && | start, |
| TickFunc && | tick, | ||
| FinishedFunc && | finished ) |
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overridevirtual |
animation ended
Implements IAnimationTarget.
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overridevirtual |
animation starts
Implements IAnimationTarget.
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overridevirtual |
pos is a normalized value between zero and one
Implements IAnimationTarget.